Saying goodbye doesn't mean anything. It's the time we spent together that matters, not how we left it. Change.org GTAMP Petition
Update 9. December 2015
Today it’s been 1 month since we had to shutdown GTA:Multiplayer. Our petition has nearly reached 10.000 signatures. At this point we’d like thank everybody who supported us by signing the signature, no matter if they change anything or not. A lot of you guys have asked us what we are going to do in order to continue GTA:Multiplayer and what we will do when the petition reaches 10.000 signatures.
In last month we had two phone calls with Take 2 Interactive. A third one was scheduled in the end of November. Unfortunately, we are no longer able to get in touch with our contact at Take 2 as his phone number does not exist anymore and we do not get responses from emails. We tried to get in touch over other employees at Take2 and Rockstar but there were no way to do so.
Yesterday, 2 developers of the remaining FiveM mod, who decided to continue it’s development and do not follow Take2’s request to shut their project down, got visited by private investigators again. This time, they had a C&D (cease & desist) letter and one of two developers signed it.
It’s obvious that there is no way for GTA:Multiplayer to continue in the future. Some say we should leak/release the source code in the dark net and people will continue our work. As we stated in our first statement on 9th november 2015, we will not damage Take2 or Rockstar Games.
So what are we going to do in the future? We will probably take another game, get in touch with the publisher and developers and start creating another alternative multiplayer. We want to decide with the community together which game we will take for the next multiplayer.
Today, we reached 5.000 signatures on the GTA:MP Change.org Petition.
We would have never expected to get that much signatures and even less expected to get 5000 in less than a week.
A big thank you to everyone who signed the petition and those who will in the future.
Thank you very much! You guys are freakin' awesome!
Hello, First of all we'd like to thank everyone for your amazing support.
A huge amount of people do not want this project to end, but unfortunately there's no way out. Take2 was clear about that.
There are a lot of rumors on the internet right now, a lot of people are hating against Take2 and Rockstar.
Some may say now that all this happened because of microtransactions, Shark cards or whatever. To be clear: we do not know, but we are sure that they have a reason why they decided to ask us to stop.
Take2 is a global player, they have to protect their commercial rights. It's the system which force them to react.
There is another point you should think about: Without Take2 and Rockstar, we would not have this beautiful game and the opportunities to open the game for players.
If we would have continued, they could have sued us, and maybe we even could have made the gameplay experience for GTA:5 and GTA:O worse (as Rockstar might just stop GTA:O updates).
A lot of people stated that Rockstar and Take2 could have worked with us together and improved the GTA:Online experience, but obviously they have enough employees to care about GTA:5 and GTA:O, we are just developers who love to mod. If you have a successful game and you have a lot of plans for the future, do you want that a 3rd party modification destroys your plans and maybe ruins your work which is already work in progress? We do not think so.
We want to say something about the circumstances. There are a lot of dicussions and we have got a lot of requests. We confirm that private investigators also visited bit and xforce. But Take2 could have contacted us way worse as they did, but they chose a way without any lawyers and further dispute settlements.
Information to our source code:
We never touched, modified or hooked Rockstar Social Club, we simply built up our multiplayer from scratch and based on the games engine.
We did not use any part of GTA:Online, everything, including synchronization, was done by us. We built up on the singleplayer without any gamescripts loaded.
Our source code was always private and not available for public.
As developers we respect the rights of others, if they do not want that we modify their product, no matter if for good or not, we must respect that.
9. November 2015
today, we write you broken-hearted.
Take2 Interactive Inc. have contacted us and they asked us to stop GTA:Multiplayer, because from Take2’s point of view GTA:MP is a rival of their business. Grand Theft Auto and all its content is produced by Rockstar Games Inc. and published and owned by Take2 Interactive Inc. We, as developers, respect other developer’s intellectual property and their legitimate interests. Rockstar’s developers have invested so much time to create this beautiful game. We have repeatedly stated our position: We are not going to cross this line, we won’t damage them.
This was not an easy descision to make, because we have worked more than 2 years on GTA:Multiplayer. A lot of new friendships are created through it and we all have learned a lot during that time.
We clearly see that this may not only result in problems for us, the mod creators, it even may result in a Social Club ban for you, and this is something we do not want to be responsible for. We always respected the copyright of others, and we will not stop doing so.
And thats their right. And rightfully. They have to protect their own interests and those they have planed for GTA:O and further GTA games.
This may sound now that we never got supported and everything is a lie. If you think so now, that’s not true. We were in contact with Rockstar Games and got feedback from them. But you have to see that Take2 Interactive Inc. is the publisher and Rockstar Games only the developer.
We have never endorsed piracy, infact we encouraged the buying of the game and never touched Rockstar Social Club as other modifications did or still do.
All we ever wanted is to increase the experience and gameplay feeling of Grand Theft Auto V, we tried, we did our best, we were close to a release, but unfortunately we were not able to make it.
May a lot of you now think everything was a lie, scam and whatever, but watch our last video and see the prove, that we weren’t fake and that we were really close:
We will not release source code as other people could use the program code to create a GTA:Multiplayer clone and we would cause more problems for the community. This is not something we want and ever wanted to be GTA:Multiplayer.
The last section is the diffcult one. We have to say good bye. But before we are going to become a memory, we want to say “Thank you!” to everyone,namely we thank:
- Rockstar Games (for the beautiful game)
- The Chromium Team
- The Chromium Embedded Framework Team
- The Node.js Team
- The Bass Library Team
- Valve (Steam)
- NTAuthority (even if we … let’s say we had our problems)
- The whole community spending a lot of time and money into this project.
Good bye, may the force be with you,
ex GTA:MP Team
Martin “Bit” K.
Alexander “xforce” G.
Jan “Waffle” C.
Aaron “AaronLad” K.
Jan “Freaky” S.
Martin “funkrusha“ S.
Michael “eXchange” N.
Sebastian “Sebihunter” M.
Benjamin “Raptor” G.
Malte “MiniYoda” S.
Paul “Arkensor” L.
Tobias “Atrox“ H.
Grand Theft Auto, GTA5, GTAV are registered trademark of Take-Two Interactive. Steam is a registered trademark of VALVe Corporation.
GTA:Multiplayer is in no way associated with Take-Two Interactive, Rockstar Games, Rockstar North or VALVe Corporation.